About
Hi, I'm Liuba (she/her), a London-based 3D artist and motion designer.
My work is research-driven and inspired by colour, quirkiness, and abstract organic surrealism with a playful, fluid approach. I love creative storytelling and experimenting with contrasts by blending objects from diverse origins, exploring their materiality, forms, textures, and movement in the realms of product design, fashion, and culture.
Had a chance to contribute to projects for Cactus Digitale, Inertia Studios, Braw Haus, Mushroom People Magazine, ManvsMachine and others.
Exhibitions and publications
- Bloc Billboard: Technofossils with Bloc Projects, 2026
- Exhibition Softer Digital Futures, London, 2025
- SoftIssues by Holobiont, 2025
- huathun II at Transmediale Studio, Berlin, 2025
- Virtual exhibition > 3 < 3 = 3, Play It as It Lays, 2025
- Mushroom People Magazine volume 2, 2024
- Virtual exhibition Shapes and Things, Public, 2024
- NOIA magazine, 2024
- Exhibition Softer Digital Futures, London, 2024
- Immersive exhibition W1 Curates x Ravensbourne University London, 2023
- Taupe Magazine online research platform, 2023
Main tools: Cinema4d + Redshift, After Effects, Photoshop, paper and pencils 🎨
Learning: Houdini, Touch Designer